Zeroes stimulates Power but references 1.
Start stimulates performance but references ability.
A faulty Ten involves a negative 1 through failure to Zeroes and/or to 10 properly. Since all went wrong, your Power was off!
A faulty accomplish involves a negative ability through failure to start and/or to finish properly. Since all went wrong, your performance was off!
Zeroes stimulates Power but references 1.
Start stimulates performance but references ability.
A faulty Ten involves a negative 1 through failure to Zeroes and/or to 10 properly. Since all went wrong, your Power was off!
A faulty accomplish involves a negative ability through failure to start and/or to finish properly. Since all went wrong, your performance was off!
q1e stimulates q1o but references q1s.
q1e stimulates q1o but references q1s.
A faulty q1n involves a negative q1s through failure to q1e and/or to q1r properly. Since all went wrong, your q1o was off!
A faulty q1n involves a negative q1s through failure to q1e and/or to q1r properly. Since all went wrong, your q1o was off!