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If life: then entity targets animation to find'life' target variables.
If ontology: then concept targets representation to find'ontology' target variables.

They tried to find the life. A hundred people must have lied
They tried to find the ontology. A hundred people must have lied

If life: then entity targets animation to find'life' target variables.
If ontology: then concept targets representation to find'ontology' target variables.

They tried to find the life. A hundred people must have lied
They tried to find the ontology. A hundred people must have lied

If q1n: then q1s targets q1o to find 'q1n' target variables.
If q1n: then q1s targets q1o to find 'q1n' target variables.

They tried to find the q1n. A hundred people must have lied
They tried to find the q1n. A hundred people must have lied

Phrase Template
https://buildintui...

Orientation of States

Source
Build Inuit
Area
Nymology
Subs
NSON
Width
4
User
dane
+
Phrase Template

1 aad) p. line4

Subs
N
Width
1
User
dane
×

life

Source
Build Intuit
Area
Nymology
Realm
Metabolic
User
dane
reproduce
animation
entity
survive

+
Quadranym
Ontology

ontology

User
lori
relate
representation
concept
specify

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